package com.yanqu.road.entity.activity.goldautumn.config;

import com.yanqu.road.entity.FieldTypeAnnotation;

@FieldTypeAnnotation(tableName = "t_s_activity_mid_autumn_level")
public class GoldAutumnLevelInfo {

    @FieldTypeAnnotation(select = true, desc = "活动id")
    private int activityId;

    @FieldTypeAnnotation(desc = "id", orderASC = true)
    private int id;

    @FieldTypeAnnotation(desc = "解锁条件")
    private int unlock;

    @FieldTypeAnnotation(desc = "消耗桂花酿数量")
    private int costNumber;

    @FieldTypeAnnotation(desc = "得到物品的倍率")
    private int getMagnification;

    public int getActivityId() {
        return activityId;
    }

    public void setActivityId(int activityId) {
        this.activityId = activityId;
    }

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public int getUnlock() {
        return unlock;
    }

    public void setUnlock(int unlock) {
        this.unlock = unlock;
    }

    public int getCostNumber() {
        return costNumber;
    }

    public void setCostNumber(int costNumber) {
        this.costNumber = costNumber;
    }

    public int getGetMagnification() {
        return getMagnification;
    }

    public void setGetMagnification(int getMagnification) {
        this.getMagnification = getMagnification;
    }
}
